If we apply the analogy of Design Thinking as a journey, having good travel partners is important to safely and successfully arriving at your desired destination. The process of Design Thinking takes you into unknown and sometimes uncomfortable territory. Members of a Design Thinking team need to be open minded, curious, collaborative and allow their assumptions to be challenged, ready for change, and be adaptable. Yes, that’s a lot, but it’s worth the effort as it creates a great team…

Design Thinking: Select the Right Team Members and Start Facilitating

If we apply the analogy of Design Thinking as a journey, having good travel partners is important to safely and successfully arriving at your desired destination. The process of Design Thinking takes you into unknown and sometimes uncomfortable territory. Members of a Design Thinking team need to be open minded, curious, collaborative and allow their assumptions to be challenged, ready for change, and be adaptable. Yes, that’s a lot, but it’s worth the effort as it creates a great team…

Customer Journey Maps - Walking a Mile in Your Customer’s Shoes | Interaction Design Foundation

Customer Journey Maps - Walking a Mile in Your Customer’s Shoes

Customer Journey Maps - Walking a Mile in Your Customer’s Shoes | Interaction Design Foundation

Gestalt Psychology and Web Design: The Ultimate Guide | Interaction Design Foundation

Gestalt Psychology and Web Design: The Ultimate Guide | Interaction Design Foundation

The Principles of Service Design Thinking - Building Better Services | Interaction Design Foundation

The Principles of Service Design Thinking - Building Better Services

The Principles of Service Design Thinking - Building Better Services | Interaction Design Foundation

Split the Contents of a Website with the Pagination Design Pattern | Interaction Design Foundation

Split the Contents of a Website with the Pagination Design Pattern

Split the Contents of a Website with the Pagination Design Pattern | Interaction Design Foundation

Occam’s Razor: The simplest solution is always the best » Interaction Design Foundation

Occam’s Razor: The simplest solution is always the best

Problem solving is an essential life skills for a healthy well balanced life. The problem solving process & ways to find a solution.

10 Free to Use Wireframing Tools

9 Free to Use Wireframing Tools

Online User Experience (UX) Courses and Literature made by Experts. Forbes Magazine: "Ivy League level education in UX, Product Design or Human-Computer Interaction." Don Norman: "A goldmine of information on interaction design.

10 Great Sites for UI Design Patterns | Interaction Design Foundation

10 Great Sites for UI Design Patterns

10 Great Sites for UI Design Patterns | Interaction Design Foundation

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed

Online UX design courses and literature created by design experts. Don Norman: "A goldmine of information on interaction design.

Design Spaces

Online UX design courses and literature created by design experts. Don Norman: "A goldmine of information on interaction design.

UX Courses from the Interaction Design Foundation

'Online, self-paced UX Courses created by design experts. Courses are graded by instructors, with certificates verified and trusted by the industry.

Defining your design challenge is probably one of the most important steps in the Design Thinking process, as it sets the tone and guides all of the activities that follow. In the Define mode, you should end up creating an actionable problem statement which is commonly known as the Point of View (POV) in Designing Thinking. You should always base your Point Of View on a deeper understanding of your specific users, their needs and your most essential insights about them. In the Design…

Define and Frame Your Design Challenge by Creating Your Point Of View and Ask “How Might We”

Stage 2 in the Design Thinking Process: How Do You Go About Defining a Specific and Compelling Problem Statement?

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed

Soegaard and Dam The Encyclopedia of Human-Computer Interaction, Ed. by Mads Soegaard and Rikke Friis Dam

Pinterest
Search