Jonathan blow

CSUA alum Jonathan Blow talks about software quality at the Wozniak Lounge. Due to camera issues the video cuts between actual video…

The developer behind Braid and The Witness talks about the indie scene, if games should be fun, and the state of Japanese game development.

Jonathan Blow: Video Games and the Human Condition

Jonathan Blow: Video Games and the Human Condition. Wonderful talk, particularly funny is - Farming the Farmvillers. XD And disturbingly Matrix-like.

For 4 years I worked with Jonathan Blow on the art of The Witness.  If you’ve played the game, you will know how interconnected the art was to the game design. With that in mind, I would like…

For 4 years I worked with Jonathan Blow on the art of The Witness. If you’ve played the game, you will know how interconnected the art was to the game design.

Jonathan Blow on imposer syndrome. (3min clip)

Jonathan Blow on imposer syndrome. (3min clip)

Jonathan Blow on game design: A call to buck negative constraints and inspire awe in modern game design.

A call to buck negative constraints and inspire awe in modern game design. Jonathan Blow at CreativeMornings Portland, September Free events like this .

The video-game designer Jonathan Blow’s latest project, The Witness, reflects his personality: logical, stubborn, unsuffering of fools.

The Prickly Genius of Jonathan Blow

The Witness Is Driving Me Insane - Jonathan Blow's new game The Witness is a taxing puzzle game that so far is stingy with answers. The post The Witness Is Driving Me Insane appeared first on WIRED.

Better than Myst? The man and the island: Wandering through Jonathan Blow’s The Witness | Ars Technica

The man and the island: Wandering through Jonathan Blow’s The Witness

Better than Myst? The man and the island: Wandering through Jonathan Blow’s The Witness

The man and the island: Wandering through Jonathan Blow’s The Witness | Ars Technica

The man and the island: Wandering through Jonathan Blow’s The Witness

He put indie games on the map 7 years ago; new puzzler is even weirder (in the best way).

Getting lost in Jonathan Blow's The Witness

Getting lost in Jonathan Blow's The Witness

The Witness - a game by Jonathan Blow

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