Pattern Source

Collection by 성현 이

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성현 이
Sci-fi Armory Walkway, Gary Do Spaceship Interior, Spaceship Design, Terrain Texture, Surface Modeling, Game Textures, Sci Fi Environment, Science Fiction, 3d Texture, Mechanical Design

Sci-fi Armory Walkway, Gary Do

This scene is a personal project done with the intention of interpreting two pieces of concept art done by Josh Kao for Halo 4. The goal was to keep the major beats of the concepts intact and recognizable while adding my own realization of the two spaces.

High res model primarily for the hardware behind panels. Spaceship Interior, Spaceship Design, Game Textures, Textures Patterns, Sci Fi Environment, 3d Texture, Mechanical Design, Sci Fi Art, Game Design

Halo 5 Tech Panel Texture Sheet, Mike Murrill

High res model primarily for the hardware behind panels.

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